Debate: Early Access Update – 5.10.17

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    Quake32
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    Early Access Update – 5.10.17

    Hey everybody,

    We’ll be deploying a major update for Quake Champions today that will resolve the following issues:

    Game Balance

    Small Health and Light Armor now grant a consistent value of +25 HP/AP respectively
    Improved issues with predictive spawns in Duels

    Game Options

    Added Auto Weapon Swap option in Game Settings. Players may now automatically switch to a weapon upon pick-up.
    Projectile Updates & Fixes

    Numerous issues resulting in Rocket Launcher miss hits resolved
    Addressed issues when Rocket Launcher might have miss hits after player used active ability
    Resolved desync for the projectile that was shot in midair right before players death
    Rocket Launcher client-side hit prediction and server-side validation have been improved
    Deterministic shot simulation for rockets implemented
    Fixed issue where Rocket Launcher projectiles could fly sideways, such that the projectile would be sidewise, not the trajectory

    Game Client Fixes

    Various memory leaks fixed
    Outgoing client traffic optimization improved
    UI can now show more than 20 friends in friends list
    Addressed issues where users sometimes were unable to fire weapons and lost other functionality, such as only being able to shoot the machinegun (mostly reported by and affecting Canadian players on certain ISPs)
    Fixed issue when client could freeze when user changed target display
    Load on demand memory optimization support added

    Champions Balance 

    All  Hero Lighting updated to colorize teammates and enemies at a closer range
    Auto-outlining enemies within 256u now instead of 120u
    Anarki  Updated animations to reduce lean while strafing
    BJ BlazkowiczReduced Dual Wield cooldown from 50 to 48 second
    Increased Dual Wield rate of fire for Shotgun, Tri-bolt, Rocket Launcher, and Railgun
    Clutch+25 Health Points
    Removed movement penalty while using the Mining Drill
    DOOM SlayerImproved Leap Strike while in Berserk
    Scalebearer+25 max Armor Points
    SlashPlasma Trail can now be performed in any direction
    SorlagIncreased the weapon fire delay after Acid Spit from 600 ms to 1 second
    Reduced Acid Spit damage over time (DOT) from 10 to 7, reducing a max of 50 damage to 35 damage
    VisorChanged Piercing Sight VO announcement from global to client-side only
    Reduced the cooldown for Piercing Sight from 45 to 43 seconds

    Weapon Balance

    Nailgun (Starting)Increased rate of fire, resulting in 100 to 133 DPS

    Economy Updates

    Double XP Weekend from Thursday, October 5th to Monday, October 9th
    Reduced price of Vanity from 600 to 500 platinum
    Reduced the dismantle shards for vanity from 150 to 120
    Increased the shards given for duplicate champions from 150 to 200
    Increased the drop rate for icons & nameplates in backpacks
    The following bundles will be removed from the store as of October 5, 2017:Quake 1 Rocket Bundle
    Quake 2 Railgun Bundle
    Quake 3 Machinegun Bundle
    Quake 4 Lightning Gun Bundle
    El Diablo Shotgun Bundle
    Vanity – Phase Projector
    The following new bundles will be added to the store as of October 5, 2017:Ranger Raider Complete Set
    Ranger Shambler Head
    QR3-LL Rocket Launcher
    Starter Shader Pack

    Vanity Updates

    Added Flames head and torso attachments to Anarki’s Bone Daddy costume

    Lore System Updates & Fixes

    VO “Lore Found” will now only play for the player who reveals the Lore Scroll
    Players can no longer earn lore scrolls without completing the match
    Lore scroll fixes made to mitigate the farming of scrolls

    Gore System Updates

    Fixed issue where rag doll could clip through the floor
    Fixed issue where no death animation would play upon certain deaths

    Audio Updates & Fixes

    Win / Loss music added to the post-match Victory Podium
    Jumppads now trigger a sound when a player jumps onto the pad, in addition to stepping onto it.
    Constructor (Q4 Nailgun) had an in-world audible hum, that is now client-side only

    UI Updates

    Home screen Champion VO and animations added
    Both icons and nameplates are now present on the contact list
    Visual update to the post-match Victory Podium, including nameplates
    Invite to party now present in context menu in in-menu chat
    Store tab art updated
    Discounts are shown on price tags in the Store UI

    Champion Fixes

    All ChampionsFirst person weapon animations are no longer missing
    Lore sets can no longer be mixed with other costume sets
    Fixed issue where some shaders could be applied to some lore sets including Ruby-Nyx
    Active abilities can now be used while crouched
    Active abilities issued immediately before a player’s death, no longer activate upon respawn
    Enemies no longer collide with each other when both players are in motion
    AnarkiShould no longer float above his board while in the Match Lobby
    DOOM SlayerAdded the Silent Protagonist passive ability to the UI
    Fixed issue where Leap Strike would lock onto a moving enemy but the punch would fail to connect
    Model should now be correctly displayed during Battle Report
    Fixed the 4 second delay after Berserk ends where the player couldn’t zoom weapons
    Fixed issue where head and helmet could not be shot due to misaligned hitbox
    Crosshair should now turn red when locked onto an enemy
    NyxFixed issue where the screen animation was missing transparency on her hand
    RangerFixed issue where Ranger could teleport twice during one Dire Orb throw in rare conditions
    Fixed issue where Dire Orb would make no sound when thrown out or when flying through the air
    ScalebearerFixed low resolution textures in Main Menu
    SorlagFixed issue where enemy and teammate arrows sometimes were not visible
    Fixed low-resolution textures in Main Menu

    Weapon Fixes

    All WeaponsFixed issue where players received too much ammo when picking up weapons already in their inventory
    Corrected weapon respawn times in newly released maps
    Fixed issue where HUD overlay could disappear from zoomed weapons when weapons where switched back and forth while remaining zoomed
    ShotgunFixed the DOOM 2 Super Shotgun reload animation
    Fixed issue where sometimes the shotgun would fire without animating the hands
    Rocket LauncherFixed issue with the Q3R-LL Rocket Launcher excessive bloom while power-up shader was applied
    Lightning GunFixed issue where LG could mishit with very fast mouse flicks.
    RailgunFixed issue where hit detection on enemies was inconsistent when shooting near the corners of geometry

    Medal & Rune Fixes

    Combo Kill and Headshot medals should now be rewarded properly

    Economy Fixes

    Fixed issue where duplicate items awarded inconsistent amount of shards
    Fixed issue where some vanity Items were invisible when dropping from loot boxes
    Fixed issue where prices on vanity items could appear in shards instead of platinum
    Fixed issue where players could not purchase items with discounts

    Map Updates & Fixes

    Blood CovenantScrags now roam outside the map environment
    Glowing effects removed near Rocket launcher pick-up locations
    Ranger can no longer use Dire Orb to transport into a pillar near the jumppad at Obelisk A
    Ranger can no longer use Dire Orb to transport under map and teleport inside of Obelisk A
    Fixed various reported holes
    Blood RunAddressed issue where players could respawn too close to their attacker
    Burial ChamberAddressed issue where players could get into restricted Obelisk areas when not playing Sacrifice
    Church of AzathothCorrected weapon respawn times
    Addressed issue where players could land and stand behind the central jump pad
    Various collision fixes.
    LockboxFixed various reported holes
    Tempest ShrineA gap in the stair geometry allowing Ranger to Dire Orb outside of the intended play space has been closed
    Players should no longer see enemy markers through walls
    Fixed various issues where some FX created blinking or flashing lights

    Custom Game Fixes

    Lobby owner can no longer change custom game settings after initiating match start

    Rematch Fixes

    While Waiting for Players, partied players should no longer be assignable to different teams
    Players should no longer see ‘Waiting for Players’ screen when joining into a rematch in progress
    Rematch should no longer begin with uneven teams when an even number of players agreed to the rematch
    Players should no longer get stuck on ‘Waiting for Players’ stage

    Onboarding/Tutorial Fixes

    Various collision issues on Basic Training fixed
    Targets in the shooting hall should no longer spawn inside or too close to the wall geometry
    Players should no longer spawn backwards, facing the gate in the starting room

    Spectator Fixes

    Fixed issue where spectators could not hear some sounds
    Camera should no longer show players from third person when set to first person follow
    Lagging should no longer occur when changing player while spectating

    UI Fixes

    Fixed issue where incorrect match results could be shown at the end of Duel Matches. It will now show combined results instead of last round results.
    Fixed issue where Duel Scoreboard medals from first round wouldn’t appear in latter rounds
    Fixed issue where Rematch text persisted on screen after times expired
    Fixed issue where visual artifacts appeared in the customization Picture in Picture item previews (PiP)
    Fixed issue where some items displayed the incorrect PiP scene
    Fixed issue where some epic costume sets could not be sold
    Fixed issue where some epic costume pieces could not be sold if attachments had been unlocked
    Fixed issue where some champions did not correctly fold their hands when previewing Vanity items customizations
    Fixed issue where players could unintentionally move more than one slider at a time
    Fixed issue where Voice Chat button would revert to default key binding when the game was launched
    Fixed issue where camera would not rotate to display items on the back of champions
    Fixed issue where Sorlag’s egg vanity was not centered in the PiP thumbnail
    Fixed issue where some champions’ costume and vanity PiP thumbnails were misaligned
    Fixed issue where DOOM Slayer’s customization screen camera would show his side instead of his front
    Fixed issue where player’s enemy in Duel could have their profile level incorrectly displayed as Level 0
    Added a notification when the Custom Game lobby owner leaves and aborts the match lobby
    Fixed issue where an extra digit could appear on the Sacrifice scoreboard
    Fixed issue where some uncommon items were color-coded gray instead of green.
    Fixed issue where some rare items were color-coded purple instead of blue
    Fixed issue where some epic items were color-coded blue instead of purple
    Fixed issue where the announcer would fail to announce the rarity-level for some epic drops in loot boxes
    Fixed issue where tabs in customization were unclickable under some conditions
    Fixed issue where key bindings pop up menu could not inform the user how to rebind or exit the pop up
    Fixed issue where Voice Chat icon was present in game modes where voice chat was not supported
    Fixed issue where many patterned shaders appeared in low-resolution
    Fixed issue where many shaders appeared darker than intended
    Fixed issue where unused search and filter UI elements were not hidden in the Store UI

    Updated window when player declines legal documents

    Steam Fixes

    Fixed issue where Auto-login feature could not fail after accepting legal
    Fixed issue where users received “Verify E-mail Address” pop-up when first launching Quake with a Steam account already linked to Bethesda.net
    Fixed issue where users couldn’t use special symbols in password textbox
    Removed email account confirmation from account creation flow
    Removed “Automatically set, but can be switched manually” from account creation flow
    Fixed issue where players could launch .exe from the game files folder structure and bypass the launcher

    Known Issue

    Enemy arrows may remain on the Champion Select screen after you die. These arrows only show the position of enemies at the time you died. Arrows do not update the location of enemy players while you are dead.
    Clutches mining beam may remain on screen momentarily after death if it’s on when killed
    In Custom Game, the selected map levelshot will not be visible after the lobby owner has begun the Match Start sequence
    Tribolt God medal not rewarding properly

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